Wishful Lie (Horror Game) Would love feed back and support!
Posted: Sun Mar 02, 2014 9:56 am
Man I wish I knew about this place earlier before I launched my campaign, unfortunately my focus on site searches were entirely on industry related sites; review sites, youtube channels and social media things. A site as obvious as this didnt even cross my mind! Well regardless, better now than never.
https://www.kickstarter.com/projects/21 ... ishful-lie
So my campaign is for a game, a horror game specifically. A small back story; almost 2 years ago when I was in my last term of school, I developed a demo game titled Forget Me Not Annie and without any promotion I got over 350k downloads and the game got reviews, fan videos and even Greenlit by Steam. However I was dealing with a lot of financial issues at the time, so once I've gotten out of that rut, I put it all on the line again for this campaign. Hoping the fan fair still existed. After a month or so of preparation, I launched it and its been a slow 3 days. Ive done all the prep work I can think of; a video, game play footage, art work, supporter videos, a development schedule and strategy and spoke with EVERY reviewer out there essentially cold calling them. As well as maintaining my social media outlets. OH! I even spoke with a bunch of other successful campaigns and asking them for feedbacks which I followed what I can.
So I am not too sure what else I can do, would you guys give me some feed back? or.. well even more awesome, help through sharing it.
Anyways, would love to hear what you guys have to say and think! Let me know, cheers!
https://www.kickstarter.com/projects/21 ... ishful-lie
So my campaign is for a game, a horror game specifically. A small back story; almost 2 years ago when I was in my last term of school, I developed a demo game titled Forget Me Not Annie and without any promotion I got over 350k downloads and the game got reviews, fan videos and even Greenlit by Steam. However I was dealing with a lot of financial issues at the time, so once I've gotten out of that rut, I put it all on the line again for this campaign. Hoping the fan fair still existed. After a month or so of preparation, I launched it and its been a slow 3 days. Ive done all the prep work I can think of; a video, game play footage, art work, supporter videos, a development schedule and strategy and spoke with EVERY reviewer out there essentially cold calling them. As well as maintaining my social media outlets. OH! I even spoke with a bunch of other successful campaigns and asking them for feedbacks which I followed what I can.
So I am not too sure what else I can do, would you guys give me some feed back? or.. well even more awesome, help through sharing it.
Anyways, would love to hear what you guys have to say and think! Let me know, cheers!