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Additional incentives

Posted: Wed Oct 26, 2016 8:52 pm
by sacharya78
Has anyone experimented with offering additional incentives midway - not stretch goals, but rather incentives for people to choose to back. I know you can't edit a reward tier - but is this something that people have done in other ways (and is ok)

Re: Additional incentives

Posted: Thu Nov 03, 2016 11:27 am
by cp1234
Hi @sacharya78, yes definitely! 12 days into my campaign (see: http://kck.st/2e4tb2z), my team offered additional tiers. We decided to do this due to many of our existing and potential backers have voiced out unified demand for certain features. That's the whole point of Kickstarter, isn't it? You put your project up on Kickstarter in order to get feedback from your niche, see what they want and need, listen to it, decide on what improvements you can make to cater to their needs As a result, we created 3 additional tiers to our campaign. This is a way to let our backers know that they have a say in our decision-making, they feel significant and they will be compelled to pledge more. Furthermore, since we listen and deliver what they want/need, they backed us.

if you need tips and tricks on how to lead a successful Kickstarter campaign, you can check out my thread on how my campaign raised $250,000 in less than 9 hours:

post33834.html#p33834

I hope this helps! :)

Re: Additional incentives

Posted: Wed Nov 16, 2016 12:23 am
by Cristina
This post has been moved to the Kickstarter and Crowdfunding Questions Only (Strict) section.