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Please delet post
Posted: Fri May 27, 2016 9:37 am
by dmngdsm
Please delete post
Re: Can I still have a successful project after a slow start
Posted: Mon May 30, 2016 11:55 am
by Thalassa
It's nerve-wracking, isn't it? I think all the ideas you mention are worth a try, just see what works best. I think facebook advertising can be great, if you already have a fanbase there and/or if you really know what you're doing (send me a DM if you need some help with that).
Also, as I read multiple times here, I think sharing your story instead of hard selling is a great idea. Share blogs about how you got the idea, why you personally love so much about it, how this journey has been for you so far, even which other games you really like... and only add a few sentences about the kickstarter at the end. If people like you because of your story, they'll want to help you out.
Most of all, don't give up! I'm sure you'll get there!
Re: Can I still have a successful project after a slow start
Posted: Tue May 31, 2016 12:15 pm
by Cristina
This post has been moved to the Kickstarter and Crowdfunding Questions Only (Strict) section.
Re: Can I still have a successful project after a slow start
Posted: Tue May 31, 2016 9:57 pm
by ssdesign
Hi,
We are also in the same boat and trying to figure out which are the best possible PR options.
Do let us know what worked for you....