We started really strong, getting great press and then...
Posted: Thu Mar 20, 2014 2:40 am
Hello Kickstarter Forum,
Well things are real flat right now and we are projecting to reach about 50% of our goal (ends March 31). So what did we do right and what can we improve on now and/or for our relaunch?
Here are some ideas that we have:
1. Lower the funding goal. We are working on some things to help us lower the funding goal by about half of the current amount.
2. Extend the project duration. We'll bump up the duration from about 30 days to 45 days. We know what Kickstarter recommends but a longer funding period would help us right now.
3. Lower the cost for the pledge levels. We hope to lower the cost on some of the pledge levels by removing non-critical accessories and making some other adjustments.
4. Improve on the project video. We think the project video gets the job done but there is room for improvement.
5. Make the pledges easier to understand. I think we can also improve on this area as well and we have some ideas on how to simplify things.
We are really grateful for the support that we have received on our campaign so far. I think one of the main reasons that we lost our momentum is that people wanted a watch on the charger. We did add it in later but after a few weeks.
Those are a few of our thoughts. We have other ideas but we would like some honest input. So what do you think? What do you like and what can we do better?
1,000 Thanks for taking a look.
https://www.kickstarter.com/projects/87 ... ar-charger
Well things are real flat right now and we are projecting to reach about 50% of our goal (ends March 31). So what did we do right and what can we improve on now and/or for our relaunch?
Here are some ideas that we have:
1. Lower the funding goal. We are working on some things to help us lower the funding goal by about half of the current amount.
2. Extend the project duration. We'll bump up the duration from about 30 days to 45 days. We know what Kickstarter recommends but a longer funding period would help us right now.
3. Lower the cost for the pledge levels. We hope to lower the cost on some of the pledge levels by removing non-critical accessories and making some other adjustments.
4. Improve on the project video. We think the project video gets the job done but there is room for improvement.
5. Make the pledges easier to understand. I think we can also improve on this area as well and we have some ideas on how to simplify things.
We are really grateful for the support that we have received on our campaign so far. I think one of the main reasons that we lost our momentum is that people wanted a watch on the charger. We did add it in later but after a few weeks.
Those are a few of our thoughts. We have other ideas but we would like some honest input. So what do you think? What do you like and what can we do better?
1,000 Thanks for taking a look.
https://www.kickstarter.com/projects/87 ... ar-charger