A Word of Caution to ALL Kickstarters
Posted: Thu Jul 24, 2014 11:45 pm
First-timers and people thinking of launching a Kickstarter need to take a moment to read this post. I'm writing it seven days into my own Kickstarter, so you can call it "current." It's most certainly relevant, as the risk involved in running a campaign are the same amongst all types of KS projects: that is the risk of FAILURE.
My analog card game, N30N City RUMBLE (https://www.kickstarter.com/projects/da ... ity-rumble), which is running into the ground on Kickstarter as I write this.
I was off to great start, raking in 18% of the funding goal by Day 2 and Kicktraq predicting that the project would get 146% funded. I was thrilled. But at 8pm on Day 5, the pledges LITERALLY stopped coming through the door. Why? Why, I kept asking myself. I did everything right.
Look at my Kickstarter page. It's one of the best-looking, funnest project pages ever conceived. This isn't boasting on my part. I spent the better half of three months drafting and reconstructing that page. Every graphic and piece of text has been touched or edited in some way, and the page was cross-examined by many KS "experts" off of TGC and marketing aficionados on dA.
I have 100% confidence in the product I have created. From the art down to the mechanics... it is a fully-functioning, original, and beautiful looking game thanks to WILDE Rudy and GENZOMAN. Speaking of GENZOMAN, we have a celebrity on our team, who has worked on similar titles such as Double Dragon NEON and River City Ransom: UNDERGROUND. I even nabbed some decent press along the way, mainly because of my virtual tutorials and free PnP.
So what could possibly be happening?
I labored intensely for eight straight months making NCR a reality. I don't mean that I spent a couple hours here and there, either. I mean, I quit my shitty day job and lived off of a small inheritance while dedicating approximately 1,300-1,600 hours creating NCR from the ground-up--card arts, templates, PR, websites, storyboards for the video, graphics for the Kicktstarter--EVERYTHING. Much more talented artists than myself came into the picture later once I had my third prototype ready to go.
I don't know any better way of saying this: Kickstarter is an elite club; and if you don't have the clout or money to throw into your campaign... I'm sorry but I don't care how good your product is, cos your effin toast!
I've currently paid almost $400 in ads to make up for my lack of online presence, but get this: I haven't got one pledge since uploading them. Guess maybe I'm doing something else wrong... well, hopefully I didn't waste my inheritance and 8 months pursuing my dream!
We'll see what happens.
My analog card game, N30N City RUMBLE (https://www.kickstarter.com/projects/da ... ity-rumble), which is running into the ground on Kickstarter as I write this.
I was off to great start, raking in 18% of the funding goal by Day 2 and Kicktraq predicting that the project would get 146% funded. I was thrilled. But at 8pm on Day 5, the pledges LITERALLY stopped coming through the door. Why? Why, I kept asking myself. I did everything right.
Look at my Kickstarter page. It's one of the best-looking, funnest project pages ever conceived. This isn't boasting on my part. I spent the better half of three months drafting and reconstructing that page. Every graphic and piece of text has been touched or edited in some way, and the page was cross-examined by many KS "experts" off of TGC and marketing aficionados on dA.
I have 100% confidence in the product I have created. From the art down to the mechanics... it is a fully-functioning, original, and beautiful looking game thanks to WILDE Rudy and GENZOMAN. Speaking of GENZOMAN, we have a celebrity on our team, who has worked on similar titles such as Double Dragon NEON and River City Ransom: UNDERGROUND. I even nabbed some decent press along the way, mainly because of my virtual tutorials and free PnP.
So what could possibly be happening?
I labored intensely for eight straight months making NCR a reality. I don't mean that I spent a couple hours here and there, either. I mean, I quit my shitty day job and lived off of a small inheritance while dedicating approximately 1,300-1,600 hours creating NCR from the ground-up--card arts, templates, PR, websites, storyboards for the video, graphics for the Kicktstarter--EVERYTHING. Much more talented artists than myself came into the picture later once I had my third prototype ready to go.
I don't know any better way of saying this: Kickstarter is an elite club; and if you don't have the clout or money to throw into your campaign... I'm sorry but I don't care how good your product is, cos your effin toast!
I've currently paid almost $400 in ads to make up for my lack of online presence, but get this: I haven't got one pledge since uploading them. Guess maybe I'm doing something else wrong... well, hopefully I didn't waste my inheritance and 8 months pursuing my dream!
We'll see what happens.