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Took the leap. I launched my first campaign, "PirateLand"

Posted: Wed Apr 09, 2014 1:24 pm
by dnpayne
I spent a lot of time getting my project setup and making sure the presentation was just right. I would love to know your thoughts. I just launched 2 days ago, so I still have a long way to go. Any tips or feedback is much appreciated. Oh, and while you are there feel free to join our journey! :)

My project is a mobile kids game with a swashbuckling theme. I wanted the design style to be appealing for kids, but the gameplay be fun for all ages.

You can check it out here:
https://www.kickstarter.com/projects/1312952978/pirateland-a-swashbuckling-mobile-game

Thanks all! I look forward to being apart of this community.

Re: Took the leap. I launched my first campaign, "PirateLand

Posted: Tue Apr 15, 2014 3:02 am
by sbriggman
Seems like your campaign has been struggling a bit. From what I've seen, most creators will receive 20-30% of funds from their social network.