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Trying to get funded within 3 days Kitten Casualty

Posted: Tue May 29, 2018 11:35 pm
by firenerd2
Hi all
We have just launched our 2nd campaign and are trying to figure out what it takes to get onto the projects we love and main page. Possibility having a campaign that's quickly funded may increase your changes, I'd like to hear your thoughts.

Anyway Our new card game has just gone live today and would love the support and feedback!!

https://www.kickstarter.com/projects/15 ... ref=42765o

Re: Trying to get funded within 3 days Kitten Casualty

Posted: Wed May 30, 2018 11:22 am
by hyperstarter
Probably would double down on targeting the US, UK, NZ and Australia. Then if you have photos of people playing your game, specifications (card stock, number of cards etc.,) and social media/website links - it'll help.

Also who are you pitching this to? Any specific writers or sites?

Hope this quick info helps!

Re: Trying to get funded within 3 days Kitten Casualty

Posted: Fri Jun 01, 2018 9:40 pm
by Mwilliams
I'm unsure how the KS staff decides to put projects on the projects we love, of home page. Even the "almost funded" tab is a mystery, when I had my campaign going, I thought for sure we'd be featured in the "almost funded" category throughout the 80 to 100% range, but it never happened.

I read one person saying they sent the staff a game to test play and they got featured in projects we love, but it didn't give them any real significant boost that they noticed.

If you find out more info, would love to hear it.

Re: Trying to get funded within 3 days Kitten Casualty

Posted: Mon Jun 04, 2018 10:33 am
by Vanessa
Pre campaign research includes analyzing Kickstarter's Projects we love. One way to get on the list is to get substantial funding, maybe about 30%, in the first 2-3 days