Kickstarter Campaign Starting REALLY Slow
  • User avatar
    sheeptree
    -- Junior Member --
    -- Junior Member --
    Posts: 10
    Joined: Wed Oct 05, 2016 10:30 pm
    Location: Temecula, CA
    Contact:

    Kickstarter Campaign Starting REALLY Slow

    by sheeptree » Tue Oct 03, 2017 11:12 pm

    Hello all!

    We have a Kickstarter campaign up and running right now! It's the first day of launch and I can't help but feel anxious. We've been up for 7 hours now and it looks like we only get 1 backer per hour right now. We've spent months on social media marketing the product, we've gotten some reviewers (although they haven't posted their reviews yet...) and we tapped into our e-mail list, which resulted in a few backers but not many.

    I'm trying to figure out what we did wrong, if we did anything wrong, or if it was just not a good time to launch. Maybe I'm over-thinking things. It IS only the first day...

    Anyone have any tips on getting more traffic?

    Here's the Kickstarter link for anyone who wants to see: https://www.kickstarter.com/projects/sh ... zy-commute

    Thank you,
    Rena


    Crazy Commute is on Kickstarter!
    To learn more or show your support, please visit: https://www.kickstarter.com/projects/sheeptree/crazy-commute
  • User avatar
    hyperstarter
    -- Veteran Member --
    -- Veteran Member --
    Posts: 956
    Joined: Mon Nov 02, 2015 7:18 am
    Location: Hong Kong
    Contact:

    Re: Kickstarter Campaign Starting REALLY Slow

    by hyperstarter » Wed Oct 04, 2017 9:37 am

    Hi Rena,

    I think the graphics look great and the woman in the video is cute haha. But I can see the initial problem is that it's lacking alot of information on playing the game. For example you've got alot of open images and then a couple of paragraphs in between.

    How about images of people actually playing the game itself, having fun etc., the impact of these photos is greater than a boring set of instructions of how to play it. Right now, as I skimmed the page I've no idea how to play. It could be like Cluedo or a character based card game, but that's it.

    I think if you can target the audience in the best way that appeals to them, then you'll get more backers. Hope this helps.
    Promote your campaign today with Hyperstarter & use our free tool to identify Kickstarter page problems & fixes: https://www.hyperstarter.com/about
  • User avatar
    sheeptree
    -- Junior Member --
    -- Junior Member --
    Posts: 10
    Joined: Wed Oct 05, 2016 10:30 pm
    Location: Temecula, CA
    Contact:

    Re: Kickstarter Campaign Starting REALLY Slow

    by sheeptree » Wed Oct 04, 2017 5:24 pm

    Thank you, Hyperstarter!

    We'll work on the how-to-play gifs for more info and see if I can find any photos of our playtesters! Many of them didn't want to be photographed so that could be a problem...
    Crazy Commute is on Kickstarter!
    To learn more or show your support, please visit: https://www.kickstarter.com/projects/sheeptree/crazy-commute

Who is online

Users browsing this forum: Google [Bot] and 13 guests