Tips for Running a Tiny $500 Kickstarter?
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    BapO
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    Tips for Running a Tiny $500 Kickstarter?

    by BapO » Tue Nov 12, 2024 10:07 pm

    I've been reading some advice on here that's fantastic and much appreciated, but also tends to be designed for Kickstarters much larger than ours. Finding bloggers or podcasts, keeping taxes in mind, etc.
    Any advice for running a tiny Kickstarter that's tiny?

    We have a Kickstarter for our VR game Monster: Titan's Playground with a goal of a mere $500. A bit weird, I know, but our goal isn't to strike it rich at this point, but to find folks who are interested in the project enough to buy it in beta and want to share their thoughts and be a part of the creative process.
    Alas, like all too many, it's plateaued in the middle weeks, and I'm trying to scour the best way to push it through the finishing line.

    I worry it may be too late with 11 days left, but I wanted to ask advice for the future and for others folks in a similar spot who are interested.


    Monster: Titan's Playground
    https://www.kickstarter.com/projects/58 ... -beta-test
    Become a Kaiju. Breathe Fire. Fully-Destructible City.

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