by Charles » Wed Aug 27, 2014 9:44 pm
1. For your project image (the most widely seen image being the small version of that very same black background with gray lettering, rather than the larger version), you've selected a project image devoid of vibrant colors. You've also saddled it with a font choice for your lettering that is hard to read. Your image is easy to look past, and it doesn't reach out and grab people. It's a terrible choice for a project image. Plus, your project image doesn't visually tempt me to click on the Play button, to watch you video - so, I didn't watch it.
2. Your visual dividers are marginal. You used images in them, at least, but your font size for the visual dividers is still too small.
3. Your game art on display is small. Small images never have as much visual punch as larger versions of the same subject matter.