A Kickstarter Post-Mortem
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    sbriggman
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    A Kickstarter Post-Mortem

    by sbriggman » Mon Jun 02, 2014 7:03 pm

    Read the full article here: https://medium.com/@glennf/i-get-my-kic ... 67a955ce2f

    screenshot-medium.com 2014-06-02 15-02-52.png
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    "The first 24 hours were a rush. The next 16 a panic. The last 12 a chart-based roller coaster. That’s what a Kickstarter feels like when it hits the mark. It’s statistically provable that Kickstarter campaigns that fail, fail big; blockbuster Kickstarters are actually far and few between, but they attract more attention because of the amount of money raised."

    What did you think? Was it helpful?


    Learn how to succeed on Kickstarter: here.
    Submit a free press release for your Kickstarter campaign here.
  • evan4maier
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    Re: A Kickstarter Post-Mortem

    by evan4maier » Wed Jun 11, 2014 4:22 pm

    I read this a few weeks ago right before we were ready to launch our project for our TV sitcom pilot Big Kids (while we were in review limbo) and I have to say it both gave me a sense of dread ("oh God, can I sustain these emotional ups and downs for a full month?!") and hope ("well, at least I won't ride the emotional roller coaster alone!"). Really it was just nice to read an honest piece on Kickstarter realities, not just some marketing piece trying to sell a "visibility package" or "campaign growth services." Honesty always trumps a sale in my book.
    Back my Kickstarter project and I'll love you forever: http://kck.st/1hgH9ML
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    sbriggman
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    Re: A Kickstarter Post-Mortem

    by sbriggman » Thu Jun 12, 2014 6:38 pm

    Agreed! Glad the article was informative. :)
    Learn how to succeed on Kickstarter: here.
    Submit a free press release for your Kickstarter campaign here.
  • samwatts
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    Re: A Kickstarter Post-Mortem

    by samwatts » Sun Jul 06, 2014 1:34 pm

    I knew Kickstarter was a roller coaster and involved a lot of work but it seems to be much, much more than I expected! Loving it though
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    sbriggman
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    Re: A Kickstarter Post-Mortem

    by sbriggman » Mon Jul 07, 2014 6:14 pm

    @sam - Yea, it can definitely have it's highs and lows!
    Learn how to succeed on Kickstarter: here.
    Submit a free press release for your Kickstarter campaign here.
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    DesktopDaydrems
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    Re: A Kickstarter Post-Mortem

    by DesktopDaydrems » Tue Jul 22, 2014 11:23 am

    Cheers for this, We're not too far away from launching and the stress levels are rising ha ha!

    The funding progress graph was very interesting. The graphical overview gives a real sense oh how the campaign progressed!

    " In most cases, funding occurs near the end of the campaign, and the greatest activity is in the first and last 24 to 48 hours. In fact, those two periods often account for more than 50% of the cash raised." That is a very Interesting statistic, I suppose thats when your driving the campaign I suppose?
    Desktop Daydreams is made up of Gamers, Creators, Designers, Dreamers and some have even called us Mavericks!

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