it's Dominic, from Pexira. =)
I'm going to paste my questions on this post.
I recently started my indie game dev company with my partner. We launched our first Kickstarter
campaign yesterday. It is a mobile game. We pretty much got only 2-3 backers
from outside of my circle, even though we're up to a hundred + video clicks in
a day. I am not sure if we generally need a ton of video clicks to get
backers, or if my campaign has something someone can dislike.
Is it because it's for mobile, and these games are usually very cheap or free? I think
that my rewards could interest some people, as they are quite unique and
"in-game" oriented. I may just not have the marketing power right now to
boost the page's visibility.
I did follow your suggestion steps on where to promote the page, but I'm getting the feel that a new unknown small team like us, with a mobile game, will need a lot more work than this to grab backers or followers, sadly.
![Wink ;)](https://www.kickstarterforum.org/images/smilies/icon_e_wink.gif)
Also you may have already written about it, but do you think that having
already a couple of backers, tend to mind-game the newcomers into going
ahead and joining the party?
Thank you so much for reading this. I'll go ahead and show you the
Kickstarter page, if you'd like to give it a look and/or insight about it.
=)
https://www.kickstarter.com/projects/14 ... itten-dump
Dominic
@Pexira