by Linda Ferguson » Fri Dec 20, 2024 4:53 am
First off, congrats on putting yourself out there with your VR game! A $500 goal might seem small compared to other Kickstarters, but it’s a great way to test the waters and connect with an engaged audience.
For the plateau you’re experiencing (which is super common, by the way), here are a few ideas that might help:
Engage Your Current Backers: Send them an update thanking them for their support and share something exciting—maybe a sneak peek, behind-the-scenes story, or an update on the game’s progress. Encouraging them to share the campaign with their friends can give you a boost.
Leverage Niche Communities: Since you’re working on a VR game, reach out to VR gaming communities on platforms like Reddit, Discord, or forums dedicated to indie games. These spaces are usually full of folks excited about new projects.
Create a Countdown Push: With 11 days left, you can build momentum by announcing a mini event or milestone for the final few days. For example, share a specific goal like, "If we hit 75% funding by Day X, we’ll reveal a new game feature or concept art."
Personalized Outreach: Reach out to smaller bloggers, streamers, or podcasters who might share your interest in indie VR games. A lot of them love discovering unique projects like yours, especially if they’re involved in a niche.
Social Media Stories: Use short-form content on platforms like Instagram, TikTok, or Twitter to showcase what makes your game special. Show off gameplay clips or even talk about your development journey—people love seeing the passion behind a project!
Even if it’s a bit late for this campaign, you’re setting yourself up with valuable experience for future projects. You’ve got this, and I’m rooting for you!