do you think that having already a couple of backers, tend to mind-game the newcomers into going
ahead and joining the party?
Even though we're up to a hundred + video clicks in a day.
customglow wrote:Did you do any marketing interest building before hand? Usually you need to spend a few months gathering support before the Kickstarter launch.
Good news is you don't have a bad product, your video and concept made me smile so I dropped in a few dollars to your project. You have to remember that conversion rate on KS averages about 3.5% so to meet your goal of 5K, if the average backer gives you $25, you need 200 backers, at 3.5% conversion your page needs to be seen by 5714 people.
Time to crank up the Ads on Facebook or Twitter, hit up the gaming forums, and start groveling to app game bloggers to get that exposure.
customglow wrote:My advice comes from what I've been doing. Mine launches on March 24th and I started promoting 2nd week of January so about 45 days of prep time. You learn a lot. I'm a data kind of guy so I'm running the number over and over in my head to make sure I have enough fuel to fly this thing on launch.
I am currently using both Facebook and Twitter ads. I don't bother with promoting pages or accounts, it all goes to specific tweets or posts that has good pitch and a link to the page. Otherwise my likes and followers are only useful if I make another post to tell them what to do. Page and followers are long term goals.
When you approach bloggers or anyone really I had to learn to put away my humility and just walk and talk like your game/product is the best thing in the world. If your not going to be confident about your product then they defiantly wont be. Tell them why their readers would want to know about this. "Everyone has that hyper cat lover friend that this app would be perfect for... etc"
Response rates are really low if you go through the email and contact forms, i get about 1/60 replies to my queries. The next level is to find phone contacts and give them a ring.
BitofaGeek wrote:Hi Dominic,
From what I've seen, Twitter is the best place to reach new audiences in the gaming community. They're far more active and engaged than they are on Facebook.
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