Would love to hear if the process has been positive or negative so far! Feel free to answer one of these and share your project as well.
Hey, my project is due to launch on August 6th, it's called Math Dungeons, it's a mobile flashcard game to make learning math facts fun not frustrating.
https://www.kickstarter.com/projects/17 ... h-dungeons
- Have you learned any new skills (marketing/social media)?
I already knew a bit about marketing, but preparing this kickstarter has reminded me how complicated it is, I should have started sooner.
- What has been frustrating?
Dealing with my own self doubts, my family/friends have encouraged me to "just put it out there" and get some users for a beta launch, but it's not perfect (hence the need for beta users) and I'm just one person trying to put together a kickstarter that looks good and do the marketing well. It's scary and despite my belief in the potential of my game I can't help feeling I'll fail in a miserably public way. But, I'm going for it anyways... if figure I made it to solve my own problems with making kids drill math facts, so even if I fail at kickstarter, I still have a lovely game that makes my kids happy to do their math drills.
- How did you motivate yourself daily?
This is something I have to do, no matter how it turns out, and I'll do the best I can and see how the chips fall.
- Are you planning on starting a business if your Kickstarter goes well?
Depends how well, I'd like to make more mobile apps, but I wouldn't consider it a business until I was making at least a developers salary for myself, right now it's more of a passion project or a learning journey depending how you look at it.
- What tools or websites do you recommend (others than this one haha)?
GIMP