Hacking the Kickstarter Popularity Algorithm
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    BackerHacker
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    Hacking the Kickstarter Popularity Algorithm

    by BackerHacker » Tue Dec 15, 2015 11:47 am

    Hi everyone,

    We have just completed a 60-day metric testing of Kickstarter campaigns where we monitored in excess of one thousand projects throughout the period to identify which trends and correlations may have contributed to their rank in the Kickstarter popularity algorithm.

    We have not yet broken down all of the data, but I thought I'd give you a sneak peak of our early observations. I will keep everyone updated with other findings here on KickstarterForum as well as produce an infographic on our website BackerHacker.com.

    We all know it is vital to get active backers on the first day. I'm sure as creators you are working hard on your pre-launch strategy building email lists, pr buzz, keeping friends and family informed, etc.
    A successful day one of course helps to build and sustain momentum , as well as entice organic backers (ie. Kickstarter platform) viewing your project on the first page, when sorted by popularity (above the fold if you like).

    But i would like to take a more in-depth look at how important it really is, by analyzing the list of the top 100 most popular Kickstarter campaigns, in the design category.
    I will break up each data segment into the top 33% ranked in popularity (i.e. most popular 1-33 by rank), the next 33% (middle tier 34-66) and the lower tier 33% (66-100).
    Note: I have performed the analyses on the 90% quadrant (ie removing the upper and lower 5% of results to eliminate anomaly/outlier projects that may affect results.
    For example, projects that set extremely low goals to strategically get over-funding, or those with huge goals that seem like a disappointing day one result (but should not), would influence the analyses negatively, for possibly raising, say $56K of a $2M target.

    Okay, here we go.

    First observation:
    The importance of getting a bulk of your funding on day one to set your campaign up for success.
    To place your project in the first third of the Kickstarter popularity algorithm, you're going to need a huge 62% of your goal funded on day one.

    Breakdown of data: Average percentage of total project goal raised on day one.
    Projects in the top third (of popularity) - 62%
    Projects in the middle third (of popularity) - 41%
    Projects in the lower third (of popularity) - 27%

    Still on these day one results, expect to bring in a whopping $12,538 on day one if want to earn that top third position.

    Breakdown of data: Average funds raised on day one.
    Projects in the top third (of popularity) - $12,538
    Projects in the middle third (of popularity) - $9,073
    Projects in the lower third (of popularity) - $6,120

    What is also interesting is that of the campaigns that were successfully funded, it took the top third segment an average of 5.9 days to reach their goal, where the middle and lower segments took 8.7 and 9.4 days respectively. Obviously, time taken to reach their goal is a direct result of where they are positioned in popularity.

    Breakdown of data: Average days taken to achieve total campaign goal.
    Projects in the top third (of popularity) - 5.9
    Projects in the middle third (of popularity) - 8.7
    Projects in the lower third (of popularity) - 9.4

    That’s all we have for now.
    I hope this gives prospective creators planning a campaign some insight into what it takes to get into that illustrious (mysterious) Popularity category.

    Stay tuned, we are currently in the process of accumulating data that will observe 600 projects’ movement within the popularity algorithm.
    This analysis will have the objective of identifying projects that are able to turn their fortunes around mid-campaign to rapidly move up the popularity order, and what the catalysts were for this sudden spike in popularity, whether it was hiring a third-party campaign service, a PR boost or a re-strategy.

    We also plan to live interview some of these creators on our Facebook group 'BackerHacker', where we hope to learn exactly what they did to turn their fortunes around.
    Everyone here is welcome to join

    https://www.facebook.com/groups/514646292029194/

    It is a closed group, however just send a request to join and I will approve. We like to keep the group mostly for backers to discuss the best crowdfunding projects each day, but if you have a great product, we'd love to discuss it.

    Feel free to share your thoughts.
    I'd love to hear some input from upcoming and previous creators.
    Steve from BackerHacker.com


    Daily "Kickstarter of the Day" Infographic
    www.BackerHacker.com
  • Hapen1970
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    Re: Hacking the Kickstarter Popularity Algorithm

    by Hapen1970 » Thu May 02, 2019 6:48 am

    There are so many various kind of Hacking we can do, but only an ethical hacking is legal and only some government officials can do that. Classes after our class there was a Hacking class which was only for Top test holders. Even I tried to clear that test but I failed 2 times.
  • ThomasEDubreuil
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    Re: Hacking the Kickstarter Popularity Algorithm

    by ThomasEDubreuil » Mon Jun 10, 2019 11:42 am

    There are so many kinds of hacking. We can easily be hacking. But I have no knowledge of hacking. Because, this the work of top holder. I am not good but I want to learn to hack. my brother is a good hacker. you can become a good hacker. this site gives better information about hacking. So I learning to hack with the help of this site
  • flatcoder
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    Re: Hacking the Kickstarter Popularity Algorithm

    by flatcoder » Tue Jul 09, 2019 8:34 pm

    A good product wouldn't need to hack any algorithm. Right?
  • oliver096
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    Re: Hacking the Kickstarter Popularity Algorithm

    by oliver096 » Thu Jul 18, 2019 12:53 pm

    Interesting! Thanks
  • Backpacker_90
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    Re: Hacking the Kickstarter Popularity Algorithm

    by Backpacker_90 » Fri Aug 09, 2019 5:48 am

    flatcoder wrote:A good product wouldn't need to hack any algorithm. Right?


    Ideally, that would be true, but sadly on Kickstarter, you need more than that. If you want to have more exposure and be promoted by Kickstarter, you need to get on top of the page quick, otherwise, Kickstarter won't promote you. What generates $, is what Kickstarter is gonna promote most likely ;-)
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    nomlinz
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    Re: Hacking the Kickstarter Popularity Algorithm

    by nomlinz » Fri Aug 09, 2019 8:30 pm

    Kickstarter will look to promote campaigns that have a ton of exposure and is generating actually $.

    It's pretty simple why - the more dollars a campaign generates, the more money Kickstarter makes (yes, they take ~5% of everything you make and as of 2019, they've made about $4 billion in revenue!)

    There's no way to "hack" Kickstarter like the traditional definition of the word means, but there is a way to understand the algorithm and use it to your advantage; I like to call it the 30% rule.

    Your campaign is ready to launch when you can fund at least 30% of your whole goal within 24 hours using only your email list. This point is incredibly important.

    There are 2 reasons for this:

    1. Hitting 30% on Day 1 signals to the crowdfunding platform that the campaign is worth keeping an eye on. This can mean additional promotions, like newsletter inclusions or Project We Love badges, on the crowdfunding platform. This is where platform algorithms come into play and what you can "hack" on Kickstarter.

    2. A campaign that is 30% funded right off the bat makes newcomers more likely to contribute. It’s just psychology of the masses; they want to get in on the ground floor of something new, exciting and looks like it will be funded.

    And also a bonus 3rd reason is that at 30% funding, campaigns reach a 90% chance of being reaching their goal (at bare minimum).
    Hi! I run the popular blog Crush Crowdfunding and have helped people successfully raise over $7 million on Kickstarter and Indiegogo. Get the proven step-by-step system to launch a successful crowdfunding campaign: http://bit.ly/crushcfhandbook
  • MacuPicu
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    Re: Hacking the Kickstarter Popularity Algorithm

    by MacuPicu » Sun Sep 01, 2019 9:53 pm

    I've seen a campaign reach funded within the first 30 minutes, and they still dont get the popular of kickstarter editors pick. I dont understand how it works..
  • jogncartman
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    Re: Hacking the Kickstarter Popularity Algorithm

    by jogncartman » Fri Jan 17, 2020 8:32 pm

    That is a very nice hacking algorithm! Thank you for sharing that is a very interesting topic to discuss. I was always interested how do hackers crack everything they need. I thought it all happens like in films) Until I have tried to recover old wallet.
  • MrOsborne
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    Re: Hacking the Kickstarter Popularity Algorithm

    by MrOsborne » Fri Feb 05, 2021 7:23 am

    Wow. That's really interesting. I have never thought that such algorithms can be hacked. A few years ago, I started running a business and it seemed to me that my database could not be hacked, but as it turned out, I was wrong. To be honest, I would never have thought that cybersecurity is such an important part of any business, either large or small. Thank God I found the guys who help me solve all the problems related to cybersecurity. I've been looking for a reliable company that can do its job perfectly for a long time, and I found it.
    Last edited by MrOsborne on Tue Feb 09, 2021 8:48 am, edited 1 time in total.

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