apm-designs wrote:Firstly, thank you very much for taking out the time to explain this to me. My colleague is in charge of the editing of the KS....the idea is that if too many people are changing things then the campaign will look a mess
Excellent idea. Similar to what is suggested regarding a library in "The Mythical Man-Month".
apm-designs wrote:1) When you say level of support, are you refering to the pledges...basically the little goodies you get depending on how much you pledge?
Yes. They are explained on the side and in the page. But i did not easily understand the difference in between the goodies. Perhaps they just needed a few more words. It's almost as if there are fancy new words for each level, but don't explain it too well...hmm...that's not right. Maybe it's that i don't understand what i am missing out on if i go to the lower level.
This is just based on a feeling after looking for a few minutes. I watched most of the video (got boring after a bit) and read the side panel, and while i though i figured out most of it, i was left feeling that i had an incomplete understanding.
I am not telling you this as a complaint. Just communicating that "quick feeling" on which i base so many of my decisions.
apm-designs wrote:2) Regarding if it runs on a mac mini....the game editor is accessed through any web browser...you create your games on this web browser by dragging and dropping your assets onto it and in turn the game you are creating will propagate in real time on your hand held device....does not matter if you have Android, iOS, BlackBerry, Windows.
So in short this is a system that allows you to create games for smart phones, tabs, iPhone, iPads etc.....you can still however play your gaem through HTML5 if you are not a fan of playing games on mobile devices.....HTML5 is simply accessed through a web browser so it should work on a Mac Mini.....hope this helps?
That helps. IOW, the mac mini, running OSX, cannot run the games natively. Instead, it would require a browser to do so, much like Windows. Mobile devices will run them natively.
Was that explained in the video or in a prominent location on the page?
apm-designs wrote:3) Very good point regarding the currency.....many vistors are from the US
And we Americans are less likely to spend more then a few seconds making that initial decision (to support, or to spend more time studying it). Currency is a major player in that decision, and if it isn't provided clearly, i would guess that a lot of people would just give up unless they were *really* interested in the project.