Fairy Tale Minis - 200% funded... More are coming.
  • Phobos
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    200% funded...

    by Phobos » Fri Jun 05, 2015 1:28 pm

    Less than $5K and our 2 new Heroes will be unlocked!
    We can do it with your support: https://www.kickstarter.com/projects/ma ... time-story

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    There is always the option to get the minis hand painted:

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  • Phobos
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    Re: MAGE Company Upcoming Campaign

    by Phobos » Fri Jun 05, 2015 10:04 pm

    Guardians for the Realms,

    another Metal Badge is unlocked: Bones' Island. Our BGG thread about Warrior Panda & Wild Boar Monk is complete. Two more goals are currently running: One for our Facebook page and the other for Thunderclap. Take a look at our social stretch goals in the main page: https://www.kickstarter.com/projects/magecompany/12-realms-bedtime-story

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    We run currently a campaign on Thunderclap. That's free and people can actually help our current campaign on Kickstarter for 12 realms through Thunderclap. Fairy Tales Revival is the title. Visit our active Thunderclap Campaign and support us on Facebook or other social media: https://www.thunderclap.it/projects/27406-fairy-tales-revival

    Follow the previous link, and then you are in this campaign. Then you choose the social media you want to share the 12 realms news and share! Thunderclap will spread the news. We need about 100 people just to share our news and thunderclap will do the rest. If you want to support us, just share our news through Thunderclap. Also you can tell it to your friends. You don't have to register or pay. If we reach this one, 2 more badged will be unlocked! Note the badge are metal, pins, and each one is different.


    Now, some very good news for our stretch goals. We adjusted some of them and as a result is to add one more goal before $100K. We also lowered the $90K and the $105K. You can see the new list below. Now we can reach more goals and we have plenty time to do it. In few days our campaigns on Spieleschmiede and on GiochixStarter will go live so we will combine the funds to reach some stretch goals faster. So during this process we will make adjustments to the stretch goals list. You can still help us spread the word by following us on the social media stretch goals, it will just take a couple of minutes to share the news.

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Sat Jun 06, 2015 11:37 am

    12 Realms is a cooperative game for 1-6 players, which is constantly expanding. The expansions that have been published by now are 12 Realms: Ancestors Legacy, 12 Realms: Ghost Town and the latest expansion is Bedtime Story currently funding on Kickstarter: https://www.kickstarter.com/projects/ma ... time-story

    All expansions add new features to the gameplay change the experience offered by the core game.

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    The beginning

    All the villains of the fairy tales decided to unite because in the fairy tales they always lose. Therefore they decided to destroy all the fairy tales as we know them and make themselves victorious. What the villains desire is to change the ending we know saying "they all lived happily ever after".

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    Where

    12 Realms take place in the world of the fairy tales. Little Red Riding Hood, Siegfried, Frankenstein & Andromeda, everything you have ever loved and can possibly imagine is there. The reel holds 12 different stories:

    The Silver Kingdom: Is a world of fantasy. Knights in shining armors, innocent princesses with rose cheeks, well-fortified castles and powerful kings all of them exist in this realm.

    Fairy Forest: As the name implies, the Fairy Forest can travel you to the world of fairies. Nature is green, the trees are high and in the deep forest you can find fairy like creatures like goblins, dryads and more.

    Cherry Blossom: This is the pink realm. And what is more pink than the perfect cherry blossoms in Japan? As you can imagine, here you can find several far east and humanoid like creatures, such as red oni and raccoons. Don't let them defeat you!

    Bones Island: Arrrrggghhh! Drinking rum and safekeeping the treasures is what you do in this island! But don't you think you'll pass so easily! Pirates, parrots, pirate pigs, ghosts and corsairs are just some of the creatures you will have to battle when you enter this realm.

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    Olympia: A realm devoted to the Greek mythology. Here a sense of divine lurks in the air. Mythological heroes and creatures, like satyrs, centaurs, harpies and Perseus await you for your doom.

    Kevan Empire: A cold world with creatures lurking in the Kevan Empire's land. Do you think you can get past Baba Yaga and the rest of the human-like enemies?

    Nile Valley: The realm of the Nile might be great, but the curse of the Pharaoh might be upon you. Can you battle the power of Egypt? Scorpions, mummies, pharaos and mighty gods are just a few of your enemies.

    Golden Caliphate: Is at all its glory! Caliphs, wizards and djin travel across its land ready to cast their spells.

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    Apart from the previous realms, other newer realms have been developed in the Fairy World. These will be available in the Bedtime Story expansion. Here's a sneak peak of the new realms.

    Clockwork Shire: A Steampunk touch was missing from 12 Realms, and the Clockwork Shire has come to fill this gap. Robots, mechanical and automaton creatures will be hunting you! Are you afraid of the robot shark and the robot cannons?

    Horrorville: Who said there is no room in 12 Realms for movie horror and urban legends? Do you remember The Hand from the Adams family? The headless horseman? Frankenstein? Well, pair them with ghosts and warewolves and you have the setting of Horrorville ready.

    Atlantis: The Mythic land of Atlantis is full of mystery, so is this realm. In the depths of the sea, you will find sea gods, sea dragons, water spirits ready to fight for this realm.

    Tang Dynasty: The Far East has yet another dynasty to offer. Creatures of the eastern lore, like evil spirits and demon monster will be among the creatures you will have to win. Demon rhinos, demon pythons and others will reveal their secret abilities.

    Game structure

    The invaders: The core mechanism of the game is that every player chooses one hero, and in collaboration with the rest of the players tries to save the realms. At the beginning of each round the players draw cards equal to the active realms and add invaders. It is key for the game that you use your heroes' talents in an efficient way in order to be able to defeat the invaders, while at the same time you will have to tackle their abilities. Beware though, because as long as they stay alive, the invasion marker moves to a higher number on the invasion track and when it reaches the top level, you all lose the game.

    The Dark Lords: When the invasion marker reaches level 16, then the Dark Lords come in the game. The Dark Lords are bosses that the heroes have to defeat in order to be able to protect the realms.

    The town: Every realm has its town, and this is the source of power for every hero. There you can spend your gold in order to buy several items that can grant you power in order to defeat the villains.

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    Game structure using expansions

    Ancestor Legacy, Ghost Town, as well as Bedtime Story, which is currently funding on Kickstarter, add new elements to the core game. Here are some of the changes that you will encounter in the game expansions.

    Plots: Are different scenarios created for every realm, that add a new story and mechanisms, as well as new components per realm and alternative game endings. Therefore with these expansions, both the core story and the plot apply to the game. This is very important because plots offer alternate winning conditions to the game.

    Companions: The companions give the opportunity to each player to take control of 2 heroes in every round, by adding some rules which are slightly restrictive in terms of using this feature. Essentially it is as if one hero is the mind and the other is the body.

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    The characters

    12 Realms offers a wide variety of characters: Snow-white, Nutcracker, Little Red Riding Hood and Robin Hood are just some of them. Each character has their own two sided board. One side features the hero talents, and the other features less talents and one ability, thus increasing replayablity.

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    The variants

    The core game offers a lot of variants except the basic rules, variants that you can try if you wish to test the game in different modes and levels and adjust it to your taste. In other words, this is another feature that adds to the game replayability, since the variants mostly alter the game difficulty. So in a more family friendly environment you can try the easy rules and so on.

    Black Fortress: The Black Fortress appears once in each realm when the invasion marker reaches a specific level. The heroes then need to destroy the Fortress first, because it casts a curse to the realm and they cannot fight the invaders who are there.

    Promo invaders: The promo invaders are enchanted creatures that have been turned into stone and increase the game difficulty. Their difference compared to the regular invaders is that a hero must spend double the talents to defeat such a monster.

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    Inn stable and Bazaar buildings: These are buildings that are placed in different realms and provide heroes with items (cards) which they can buy in order to make it easier for them to defeat the villains. In general it is suggested that players who try the game for the first time, or who want to play on easy mode, add these buildings to their game.

    VISIT OUR CAMPAIGN HERE: https://www.kickstarter.com/projects/ma ... time-story
  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Sun Jun 07, 2015 11:23 am

    New Realms - New Abilities: https://www.kickstarter.com/projects/ma ... time-story

    Guardians of the Realms, here are the new Realms where you must defend!

    HORRORVILLE: As you can imagine, in this Realm you will have to face urban legends mostly like Werewolves, Ghosts & Spirits. The Dark Lords of this Realms are: Maila & Dr. Jekyll.

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    We designed a new ability for some of the Invaders, like Werewolf: TERROR

    When you see on the Invader card the Skull Icon, it means that this Invader has the Terror ability. When you destroy such an Invader, the Invasion Marker still move 1 space forward. The number you can see on that Icon states how many spaces you will move the Invasion Marker.

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    CLOCKWORK SHIRE: A steampunk realm. You will have to be more careful here since you must face Robots & Automaton and in some cases to defeat them is so difficult like the Invader Gremlin. When you bring Gremlin into the game then you add four more Gremlins cause this Invader has the Horde ability!

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    TANG DYNASTY: We could not miss an eastern Realm. In Tang Dynasty you will have to face warriors and legendary spirits. You will find some of them a bit... poisonous.. Like Spider Demon. When you destroy this Invader, you get 2 Poison Tokens and place them on your Hero's board. You choose 2 of your Hero's talents and you lose them until the end of the game. The only way to recover is to find cards that protect you from Poison, Curse, Dark Magic etc.

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    ATLANTIS: Atlantis returns and this time more powerful than ever. You must defend this Realms against Giant Turtle, Gods and Sea creatures like Siren. Siren for example has the Summoning ability. If you don't destroy her until the end of the round, then at the beginning of the next one, you place a new Siren on the board and that happens in each round that Siren remains on the board.

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Sun Jun 07, 2015 9:29 pm

    Br'Er Rabbit & Lassie Unlocked! Western Alliance

    Guardians of the Realms!

    The allies sent reinforcements. A new stretch goal has been unlocked – new heroes are now unleashed. The ever blowing winds of the land have kept them secret, but you have uncovered them and now they join your forces: the two mythic heroes of Ghost Town, Br’ Er Rabbit and Lassie are here! Br’ Er Rabbit may look innocent but his skills are great and can catch your enemies by surprise, while Lassie’s marksmanship is quite extraordinary.

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    Let's unlock the next goal. The Ghost Town's Dark Lords are waiting! 2 Dark Lords minis & their transparent version: Lucius Vain & Rita Swanson. Don't forget our social media stretch goals. You can read info in the main page under the Stretch Goals: https://www.kickstarter.com/projects/ma ... time-story

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Tue Jun 09, 2015 1:31 am

    New Badges Unlocked!

    Nile Valley and Silver Kingdom metal badges are now unlocked thanks to your support:

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    Our campaign on Thunderclap ends in 15 hours and we need about 8 more people to support us. That's free and people can actually help our current campaign on Kickstarter for 12 realms through Thunderclap. Fairy Tales Revival is the title. Visit our active Thunderclap Campaign and support us on Facebook or other social media: https://www.thunderclap.it/projects/274 ... es-revival

    Follow the previous link, and then you are in this campaign. Then you choose the social media you want to share the 12 realms news and share! Thunderclap will spread the news. If you want to support us, just share our news through Thunderclap. Also you can tell it to your friends. You don't have to register or pay. If we reach this one, 2 more badges will be unlocked! Note the badges are metal, pins, and each one is different.

    REMEMBER: In two days we launch our campaign on Giochistarter, and combined funds will bring us closer to more stretch goals. Everything is ready. Next we will launch the campaign on Spieleschmiede. We prepare the landing page.
  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Tue Jun 09, 2015 6:07 pm

    Badges, Thunderclap and Stretch Goals

    Your support is awesome! We reached our goal on Thunderclap and now 2 new metal badges are unlocked: Atlantis and Olympia!

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    Our Thunderclap campaign ends in 3 hours so if more people want to support us, here is a good chance: https://www.thunderclap.it/projects/274 ... es-revival

    Thunderclap will spread the word for our current project. Yet, we have more good news. Based on our estimations with the other campaigns we prepare, we are able to bring closer two stretch goals. At $80K you get the 2 Dark Lords, and their Transparent version and yes.. Ghost Town will be complete. And at $85K, the first plot will be unlocked: The Master Dark Lord plot!

    So we are about $2K away from our next goal. Spread the news!

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Wed Jun 10, 2015 3:47 pm

    Ghost Remnants. They are here... run! https://www.kickstarter.com/projects/ma ... time-story

    Now that the Ghost Town heroes are by your side, the Dark Lords are out of the shadows. Rita Swanson owns the town bar and no-one ever thought she’d be a master villain. Beware stranger, for this is the Ghost Town, a cursed place. After you destroy Rita, her Ghost will haunt you and you have to destroy it too if you want to survive this Realm. Lucius Vain…He and Rita are this Realm's bosses. Beware of his automatic weapon; it does not disappear even when he’s a ghost.

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    We are very close to reaching $85000 and smashing our next goal and the first Plot will be unlocked!

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Fri Jun 12, 2015 7:19 pm

    Halfway to our next stretch goal, about $2.5K and the Master Dark Lord Plot and the Magic Mirror miniatures will be unlocked.
    Are you ready to face the ultimate enemy of the 12 Realms? 1 week left, a lot if time to unlock more stretch goals.
    Visit our campaign here: https://www.kickstarter.com/projects/ma ... time-story

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  • Phobos
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    Re: Fairy Tale Minis - 200% funded... More are coming.

    by Phobos » Sun Jun 14, 2015 10:59 am

    Mirror mirror...it is time to destroy you!

    The Master Dark Lord is here and you must face him. But can you really defeat such a magic entity? The Magic Mirror can control the Towns of the Realms, the Dark Player's events and command Invaders attack the Heroes. Aw, yes almighty Mirror! You can even turn Heroes into Dark Lords and then bring them on your side. What would really happen if the Heroes had to face Magic Mirror, Dark Lords and their Minions?

    You cannot destroy the Magic Mirror at once, but you can eliminate its abilities by completing tasks such as to find objects-cards. You have a little time though to succeed on this Plot. The Magic Mirror is powerful but not perfect! He can use only 1 of his abilities in each turn, and that can buy you some time to find the way and destroy him once and for all.

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    Next Stretch Goal at $95K and the 2nd Plot will be unlocked. Jade Palace, the Tang Dynasty Plot. This is not a common plot since some basic rules change as movements, drawing of the cards, battle. Prepare to face the Evil Emperor, his Archers, and the Magic Walls!

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    Don't forget. You can help us spread the word:

    Help us reach 150 comments and shares on our latest post on our Facebook Page and the Ghost Town Badge will be unlocked. It's the first post you will see on the top of the page, for the Magic Mirror. Leave your comment and share the post on your wall or a group of your choice.
    https://www.facebook.com/magecompany/ph ... 4557190609

    We also posted the photos of the Evil Emperor and the Magic Mirror on BGG. Click on each image and thumbs up! More votes, more exposure for our project. The Ghost Town badge is almost unlocked!
    https://boardgamegeek.com/images/boardg ... time-story

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